Title credits are carefully edited using an effective font.
The audio is of a pack of cards being dealt and a gunshot and this has been
sourced and edited with the title to create meaning. Text then indicates meaning in the first
frame identifying items used in the game. This provides an enigma as the
audience is intrigued to find out what the objects mean. An audio track
provides further layer of meaning indicating a conversation in the room,
diegetic sound. Not supposed to be like that as meant to be a conversation in
another room. Leads to confusion. Buzzing sound of a fluorescent light is added
to create the ambient sound of the room. The harsh edits are meant because the
effect wanted is of an amateur video recording the items. The narrative moves to the room where the
game is taking place and then to a flashback of what the character is discussing
and the events that give rise to him arriving at the club.
Ambition is shown in choice of shots. One successful shot is
from inside a drawer with appropriate props. There are cuts of shoes from under
the bed which are edited to show passage of time.
Shots of the character outside need white balancing, and the
shots need to be steady. Use lighting when shots are dark. The audio indicates
what is happening but selective editing is needed.
The card game is set up using a good location and the
conversation is edited with audio linking shots, sound bridges. Good use of
mise-en-scene and a range of shots are used.
The shot of the card turning over are experimental is ambitious but does
not quite work as the edit after is too jarring. Another shot attempts to evoke
the camera being a bottle. Although ambitious and creative more conventional
camerawork would allow the narrative to have clarity. A point of view shot
works well. A final shot uses a slow zoom edited with black pace and an
industrial soundscape as the character waits for his doom. I advise that the
rules need to be learned before they are broke and for this task we are looking
for technical skill to be demonstrated.
The narrative remains unclear and re-editing or responding
to feedback may allow clarity. Technical
skills are sufficient to allow level 3 as proficiency is shown in editing audio
with images with some imagination.
Some focus issues could be addressed, white balancing. 28/40
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