Thursday, 18 February 2016

Video production feedback

Title credits are carefully edited using an effective font. The audio is of a pack of cards being dealt and a gunshot and this has been sourced and edited with the title to create meaning.    Text then indicates meaning in the first frame identifying items used in the game. This provides an enigma as the audience is intrigued to find out what the objects mean. An audio track provides further layer of meaning indicating a conversation in the room, diegetic sound. Not supposed to be like that as meant to be a conversation in another room. Leads to confusion. Buzzing sound of a fluorescent light is added to create the ambient sound of the room. The harsh edits are meant because the effect wanted is of an amateur video recording the items.  The narrative moves to the room where the game is taking place and then to a flashback of what the character is discussing and the events that give rise to him arriving at the club.
Ambition is shown in choice of shots. One successful shot is from inside a drawer with appropriate props. There are cuts of shoes from under the bed which are edited to show passage of time.

Shots of the character outside need white balancing, and the shots need to be steady. Use lighting when shots are dark. The audio indicates what is happening but selective editing is needed.

The card game is set up using a good location and the conversation is edited with audio linking shots, sound bridges. Good use of mise-en-scene and a range of shots are used.  The shot of the card turning over are experimental is ambitious but does not quite work as the edit after is too jarring. Another shot attempts to evoke the camera being a bottle. Although ambitious and creative more conventional camerawork would allow the narrative to have clarity. A point of view shot works well. A final shot uses a slow zoom edited with black pace and an industrial soundscape as the character waits for his doom. I advise that the rules need to be learned before they are broke and for this task we are looking for technical skill to be demonstrated.

The narrative remains unclear and re-editing or responding to feedback may allow clarity.  Technical skills are sufficient to allow level 3 as proficiency is shown in editing audio with images with some imagination.


Some focus issues could be addressed, white balancing. 28/40

Tuesday, 16 February 2016

Final Master Production - A2 Media Short Film - "Snap, Snap, Bang" - Movie

Final Master Production - A2 Media Movie Poster Print Product - "Snap, Snap, Bang" - Poster







Final Master Production - A2 Media Movie Review - "Snap, Snap, Bang" - Double Page Spread


Task 13 - Evaluation Question: 1 - In what ways does your media products use, develop or challenge forms and conventions of real media products?







The Script:
In my A2 Advanced Portfolio, specifically on my blog, I uploaded several posts discussing the ideas to implement a specific scene from Gia Coppola's “Palo Alto” (2013). In seeing the Coming of Age style movie, the monologue of the character Fred around the topic of a girl who tends to get too drunk and promiscuous at parties gave me great influence for the 1-2 minute opening flashback, for the character of Contestant 2.

Personally, what I felt Coppola achieved in Palo Alto was the juxtaposition of the dialogue, demeaning this girl, against the on-screen visuals of her being on a swing-set and playing in the garden. Comparatively, in my production Snap, Snap, Bang, I feel as though the ominous presence of the “Club” is dauntingly built towards; as the character of Contestant 2 hopelessly walks around a graveyard, late at night.

In my research stages of my A2, I looked in Lady Gaga and specifically her videos: Paparazzi (2008), Bad Romance (2009) and Born This Way (2011). Initially, it didn’t seem possible to tie the music industry hypocrisy and prejudice into either my AS or A2 but the subtle allusions to a higher or Supernatural power, were incorporated in both the Demonic Antagonist in my AS, and again in my A2 with the looming feel of the Club and what it represented in my 5 minute short film.

A fair amount of research was dedicated to the understanding of B movies, such as Sharknado (2013) or Birdemic (2010). Focusing on Asylum Studios for my A2 blog which I wrote various essays on surrounding how I wanted to create an authentic, cheap, B-movie feel to my thriller-flick and not have it appear to be cheesy or untrue to the convention.

In creating my first few drafts for my A2 script, I had a particular shot in my mind and drafted out on paper. The shot would essentially consist of following Contestant 2 going down the steps, down through the layers of concrete and underground tunnels, portraying both his journey to the “Club” and the passage of time. This idea spawned form what I believed came from Carter Smith’s The Ruins (2008), leaving the shot of the Amazonian party life and tracking down to a woman screaming and crying inside an underground bunker. Despite the imagery haunting me when I felt saw it, I could not specifically source where the scene came from and it proved to be too aspiration within eh time constraints; and so was scrapped.

My main goals in creating an authentic “underground club” was to ensure it sounded and felt like a real underground bunker. In doing so, I sourced footage onto my blog from David Fincher’s Fight Club (1999). The saw I embedded was the character of Tyler Durden first establishing the rules of Fight Club. Taking influence from the décor, I also sourced sound effects that felt like echoes – thus enlarging the room audibly. I went as far as to spray olive oil mixed with water onto the walls to create the feeling of damp on the walls – an idea which spawned from the production of The Ruins to simulate sweat.

 The emotional anchor and protagonist Contestant 2 in Snap, was designed based on the research I conducted through my target research. The decision here was to not only create a sense of familiarity between the audience and the character but to allow for easier emotional connection. The familiarities in characteristics also allowed for some believably in the choices to which the Contestant 2 made, further adding believability and making the character less of a blank slate. 

Task 13 - Evaluation Question: 2 - How effective is the combination of your main product and and ancillary texts?





The Script: 
The idea to base my protagonist’s characteristics off of my target research was conceived early on in production. Suitable to movie theory, any audience of any genre will feel more emotional and attachment to character’s if they can natural project themselves onto that character. Sensationally having my protagonist be my audience made this subconscious process very easy. Through the character’s MES and on-screen decisions, after audience watches the film, they will see that the protagonists are featured to be very isolated and alone through their journey of the Short. This is presented simply and clearly in the movie poster. 

 In creating my movie poster I took influence from a movie from 2013 called Black Mask; in which a young girl is possessed by a demon and seeks to terrorise her family. The image keeps the poster simple and coherent with drawing the audience into a central image, to which I have achieved with my character of Contestant 2. In being a short film also, it was suitable to not overwhelm the poster with information about production companies, distribution credits of such, simply the title, the actors and the title of the movie – in which I believed I reached a similar approach to the minimalist style of editing on my poster.

Having the protagonist centre frame not only naturally draws the audience’s eyes to the character, but it also emphasise the empty space between the character and the border of the poster. What I have conveyed through various shots in my short is the concept of Absence, and subsequently having characters either fill or leave the shot; thus creating or diminishing absence. 
Across my Movie Review Article print product, the colour red is simply used to connote violence and blood – both suitable to the Thriller genre. However in choosing to tint my Short in complete black and white showing no red throughout the entire film, I wanted to convey a sense that although this Thriller has violent themes it doesn’t explicitly show the violence to which it alludes to.  Thus allowing the audience to associate the colour and conventional connotations of violence in Thriller to my product. As I have stated various times on my Blog, during the pre-production stages I wanted to leave the final Act very much up to the interpretation of the viewer – allowing their own imagination to decide on an ending for the character of Contestant 2. This envisioned ending can be completely filled with red, staying true to a Thriller ending in which the antagonist subsequently gets the big payoff; or there could be no red, in which the protagonist narrowly escapes the ordeal and has grown from it, completely their character arc.

In taking great inspiration of colour schemes from movies such as Grand Budapest Hotel (Wes Anderson), or even Her (Spike Jonze)  it became important to me that the colours and MES evoke certain psychological feelings among audience members. As referenced earlier, the Red was used in my print products but was absent from my main product – thus conveying violent themes to audience members who see my print products; to which the idea of violent themes lingers in their mind and the anticipation of the violent acts renders them in suspense of the imagery on screen.

The style of clothing for both my lead characters in Snap both connote the Thriller genre. In the protagonists wearing a grey hoodie, it suggests the stock character of the Underdog or even the down on his luck character. This character type further being suitable to attach emotion to as it is established early on that the character is a lonely person. This same feeling is expressed through my Poster again in being central of the poster and on his own.

In choosing to use a Sony HD camera to take the photos, as oppose to a professional camera, for both the poster and the movie review article, it adds authenticity to the feel of how a short film should look throughout all ancillary texts. I felt it important to emphasise these points as it helps aid the narrative, the premise and overall believability of what is possible of these characters. For example, the movie review article does exhibit a little about what “The Club” does, further expressing words from the director about how the idea came to fruition. However most of the audience’s expectation and thoughts about “The club” come from the perspective of Contestant 2. However it emphasising these points on the Product being a short film, the audience is less expletive of a clearly developed and laid out a plot for them to be able to follow. This allows me to create certain ambiguities throughout and leaps in character development – for the purpose of progressing the story, without jeopardising the integrity of how a Short film should be presented and structured. 

Task 13 - Evaluation Question: 3 - What have you leaned from your audience feedback?

The Script:
How I received Feedback?
After publishing my first draft of my A2 short on Blogger, I received feedback immediately from fellow classmates and tutors. Each student would publish their draft to the Media YouTube channel, and in turn, each student would have their Media product watched and reviewed on. Each student would then give themselves open-ended questions to ask fellow students. For example, a few of mine were; What is the narrative? Are there any major issues with editing? or Do you understand the basic premise of "The Game"?

What did I learn from my feedback?
By the end of November, I had over 35 Blog posts showing my overall progression. The November feedback was more tutor based, the key points for feedback being; too confusing and not cohesive enough of a story. In an attempt to rework the editing process as to why it was fragmented in pace, I did come to realise that the overall narrative and premise was confusing too.

Towards the end of September I received feedback on my initial pitch for my A2 product; which was initially going to be a documentary looking at the harmful effects of viral challenges on teenagers. However I was encouraged to follow where my early efforts had been put into, which was creating a short 5 minute movie. I was further encouraged to keep up to date on where I was in production, thus showing clearly on my Blog my "creative journey". In total completing around 45 Blog Post by the end of my A2 Product. In being too late to rework the premise as this would further affect my ancillary texts, I recorded some scenes from my first initial draft which outlined clearly how "The Club" works . I was cautious of including this exhibitions into my short as I wanted to make it overly ambiguous - keeping to Thriller convention. However, this dialogue was very much needed and so it was edited into the final cut of the Short.

The Link: https://prezi.com/lwypwpfczhhl/evaluation-question-3-/

Task 13 - Evaluation Question: 4 - How did you use media technologies in the construction and research, planning and evaluation stages?





The Script:
Research and Planning: 
An essential piece of media technology to my A2 product was Blogger. On the site, I am easily able to upload my following consciousness, as a type of online diary. As my 45+ Blog posts show, I kept up to date on presenting where in my creative journey I was, and the progress I was making throughout the Pre and Post production stages. As I would have an idea or influence come to me, I can easily embed and upload where my ideas are currently taking my planning. In allowing my Blog to be open to fellow students and tutors, in the early stages of Construction for my Product; this allowed for easier access to critic and offer suggestions to how my Product can be improved – Thus the idea for it to be in Black and White was a student suggestion. Word, Excel and PowerPoint were all useful to creating risk assessments, questionnaires and my initial pitch for the product. It was through this initial pitch that the idea to change the documentary into a short, as this was favoured through both questionnaires and Blog criticism. Essay writing was also essential to formulating cohesive ideas and even the screenplay for the short film, to which I used Grammarly to offer great improvements on my punctuation and grammar in these essays. Bluetooth and Airdrop were very helpful tools to use, especially between Apple product users as this allowed for much easier communication with my fellow actor, locations Rep., also sending files and samples to my fellow actor for an additional opinion. Communication was key through the planning stages as the Garage in which we shot in would not have been so easily cleared and cleaned out had it not been for communication between myself and the owners of the lot. Of course the internet was useful for gathering information, specifics on actually what qualifies as a “short film”, to which I used the BBFC site to inform me on this. I was very adamant to establish exactly what a “Short Film” was as this allowed me to experiment and develop my understanding of mixing-genres, to which is reflected very much so throughout my entire research stage and actually shown through my construction stage. The internet was very useful also in being able to source props, sound effects and tutorials on how I would later edit my movie on to a higher standard of editing skill.

Construction:
The Sony HD camera was used for all of the primary shooting stage and additional reshoots that needed to be made. I opted for this particular camera rather than the more advanced JVC because of the simple fact I was very proficient with it, thus saving time to be more creative and get into actually using the technologies for creating my film. During the construction process, Adobe Premiere Pro on the iMac was used to upload footage, edit and export my product to Blogger. As referenced before, the internet was very helpful at offering tutorials on how to edit in Premiere Pro and later on in Evaluation – how to operate the green screen and teleprompter. Across all of my Print product photos I used a Fuji X-E1 to take the still photos. I favoured this camera over the Sony HD camera as not only did I want to convey the combination between my main product and ancillary products, I wanted to ensure that my print products were of sufficient quality to which they could be graded upon. In taking influence from Trent Reznor and Artticus Ross, I wanted to convey some life through the score of my short film, which led me to downloading LMMS and creating my own score. Again using video tutorials I created my own score, at the same time as editing pieces of my short, to which I believe allows these two elements within the film to speak to each other. The music is able to actively respond to new plot points and information.

Evaluation:

Youtube was an essential piece of technology through the evaluation stages. In being set a deadline for the end of post-production, this simulates real life deadlines for release for any kind of movie. In publishing my product to the Media YouTube channel, this provides the same feeling of distributing my short film to the mass audience that is the internet.Prezi offers a service of being able to show a visually pleasing progression of my A2 product, using the flow of Prezi to demonstrate that journey. In having used Prezi last year for my evaluation questions, it was not a hard decisions to want to use it again because of its simplicity and intrigue as the slide glides from one slide to another. For one of the evaluation question I made a green screen director's commentary where I spoke about one of the evaluation questions in detail. I decided to use this method as in my AS I choose not to use it for my evaluation questions, instead deciding it would further suit my progress over the two years if I opted to do it in A2. I decided to use particular media technology as not only is it suitable for a director to discuss the behind the scenes of their movie in the bonus features, but it also acts as a true self-reflection.

Wednesday, 2 December 2015

Task 11 - Create Print Artefacts: "Snap, Snap, Bang" - Movie Review Print Product 2nd Draft

I created a quick mock up for the finished movie poster print product, showing where I want the placement for the sections of text to go at this stage in production, which may ultimately change. I do feel as though it is very plain and bland and I will need to add more depth to it as a product, leading me to eventually base my product off of a real movie review magazine, such as Empire or Variety. 

I will include more pictures from the finished movie product and will need considerably more drafts to make it look more like an official review from a website or magazine.


Thursday, 26 November 2015

November feedback

You have made considerable effort to update and improve research and planning. 

The script is level 4 showing an awareness of conventions and creativity with ideas.

The storyboard is level 3 functional in that it will help the director although artistic skill is limited. It does show instructions about shooting.

The risk assessment is basic

You are beginning to personalise research into the short film and keep producing planning such as the props and costumes list so that you can aim for level 4 for research and planning.

Target

Maintain momentum and keep posting

Document your creative journey reflecting upon progress.

complete an edit and gain audience feedback







Tuesday, 3 November 2015

Task 11 - Print Artefacts: "Snap, Snap, Bang" Movie Review Draft 2

This is the final, or very close to, draft of the movie review double-page spread. Consisting of around 700 words, covering areas surrounding the process of creating the characters, behind the scenes, intended interpretation and the directors thoughts.

ARTICLE HEADER
Not your average Thriller flick to arrive in late November – “Snap, Snap, Bang”, directed by and starring Harvey Perry, shows Halloween worn viewers a short 5 minutes inside a covert sadistic club exclusive to members who are ready, willing and paying to take part in a lethal game of Snap, in which sadistic and cruel punishments ensue.

PLOT SUMMARY, CHARACTERS, DIRECTOR
Created and Directed by a young A2 Sixth Form Student, the short focuses primarily on one of the two younger cast members, starting his night by being abruptly rejected from a seemingly good night out with friends. He is loosely persuades by a friend, and his own curiosity, to attend a late night session of The Game. We join back up with the character of Contestant 2, seemingly hours into the already tense game who he plays opposite against a character, Contestant 1, who is not much older than himself, but has found himself in a huge amount of debt, which it is later revealed that the Club can aid with certain off-the-books financial issues. The viewer takes a backseat, omniscient presence leading into the middle and conclusion of the narrative as these two characters go back and forth verbally attacking each other, pressuring, aiding and giving the harsh reality of choices and consequence in the real world.

STORY BEHIND PRODUCTION
Just like how there’s an app for everything, there also seems to be a way of turning a fond childhood memory into one that can be used in a sadistic game of cat and mouse. (Except in this short, it feels as though
everyone is that cat being chased by the much bigger and formidable presence of the Club Owner. The idea of using a child’s game like Snap is a very bizarre creative decision, so bizarre in fact that we at Empire tracked down the director for a quick impromptu interview on the story integral decision –‘I felt as though the best way to make a Thriller, or Horror, or any genre movie for that matter, would be to take just one aspect of real life and mash it with something else, something so contrapuntal and see if they both work together. It just turns out that Snap and an ever changing Russian Roulette concept work well together!’

BEHIND THE SCENES
Initially, the director had planned to have 3 contestants full up the entirety of the run time. Although this evidently didn’t plan out due to scheduling conflicts, the 5 minute run time would be all three contestants interacting through dialogue and mild physical violence – evoking that action/thriller side! Perry (director) stated how he wanted to make his own make in the mystery/Thriller genre in stating how ‘I just feel that the merging of these two genres offers so many diverse paths that it really is something to relish in and play around with’.

NEXT WEEKS ISSUE
LOOK OUT! Showcase exclusive – 125 word teased plot summary of Snap, Snap, Bang. 2!

QUOTES FROM CRITICS
‘Tour de force!” – Harvey Rutherford
“Not one to miss” – Terry Trie
“Aspirational, Youthful, Thrilling” – Catherine Sirloin

WHAT IT BRINGS TO THE HORROR GENRE
There are hundreds and hundreds of stories following a game gone wrong, or a lost character having to battle their way to hope. Snap, Snap, Bang absolutely users those elements but is done to support diversity on screen and diversity in the body of the story. The head of the story following a teenage boy at the end of a what would be, good night. His natural persona as a teenager is usually hyperbolised in a big budget production, however the actor does his naturalistic best to keep it simple, real, and raw.

Like all conventional mystery’s, the character are naturally defensive and held back in their dialogue. The director, Perry, revealed to Showcase ‘story-telling through absence, or limitations, was always my goal. I had a very vivid image of how I wanted the product to end and how I envisioned people would feel and think in those brief seconds when it cuts to black. The audiences’ imagination will be far more invention and creative than anything I can come up with’. 

Task 11 - Print Artefacts: "Snap, Snap, Bang" Movie Review Draft 1

Any movie review has to have a minimum of 4 areas to cover within the 1000-1500 brief review of the movie. Primarily, these 4 things would consist of:
  • Screenshot from the movie
  • Summary of the plot, characters, actors, any homages 
  • Director, release date, profit, budget, story behind production 
  • Final Verdict 
In identifying these 4 areas to aim for in creating my own review of Snap, Snap, Bang, I have essentially created a mark scheme to check off on when I have completed one section of it, thus breaking my review into 4 short paragraph, or sections on the page, to which I will later put together in the final draft.

In drafting this simple idea of what the end product will look like, I looked at various Empire magazine review panels to get influence from, as it is one of the more popular subscribed to movie magazines currently.
     


Small section of the review

Not your average Thriller flick to arrive in late November – Snap, Snap, Bang shows Halloween worn viewers a short 5 minutes inside a room designed to fulfill the sadistic fantasies of closely evading death by paper cuts, or vicious tongue removal.

Following the nameless character, who is revealed to be Contestant 2 in the credits, as he aimlessly walks his way to the “Club” after good night out turned bad, where we join back up with this character hours into his “Game” with another character, called Contestant 1, who isn’t exactly the easiest person in the world.  The Short studies these 2 as they go back and forth toying with each other and learning more about each other, both willingly aware of the fact that one of them will be drawing the short straw on the table. One of the most compelling factors of this short might just be the ever going card game of Snap, which dictates the fate of what will happen to any number of Contestant’s playing, until of course they can no longer continue, for whatever reason…

The idea of using a child’s game like Snap is just one of the bizarre factoids about this short as the character’s willingly, and sometimes even pay to play this near-certain death game, to which they will intentionally find a pair of cards that have one

The clear lack of an extensive budget is apparent but the young filmmaker (Perry) works hard to work around the financial constraints and real world limitations from his extensive imagination. 

Monday, 5 October 2015

Task 11 - Print Artefacts: "Snap, Snap, Bang" Print Products Draft 1








This is the first draft of what the poster for the movie will like. I hope to bring more focus to the cards on the table rather than the entire room, which also may include having to Photoshop the light into the shot to get both the table and the table in the poster.



Friday, 2 October 2015

Task 10 - Editing: "Snap, Snap, Bang" - 1st Draft and Feedback


Open ended question for the class:
  1. What is the narrative?
  2. Opinions on the black and white?
  3. What do you think of the overall costume and setting?
  4. Too corny? Too simple?
  5. Are there any major issues with editing?
  6. Is the story disjointed because of the editing?
  7.  What do you think is the target audience?
  8. Do you understand the basic premise of "The Game"
  9. What can you learn from each of these characters?
  10. Are there any technical aspects that don't work?
 Points for myself:
  •  The short needs a clear introduction 
  • Need to add sound effects and a soundtrack
  • Some shots need to be rearranged to show a more cohesive narrative.

Task 10 - Filming: "Snap, Snap, Bang" - Editing - Part 3

Two weeks before the Christmas break, I roughly have around 2 minutes worth of footage filmed and edited, with roughly 1-2 yet to be filmed over the weekend and added the following Monday. This new addition of filming will be the introduction to the short, following the character of Contestant 2 on his walk through the night, having left a party early after some trouble and making his way to "The Club".

I did intend to have this introduction filmed along with the rest of the footage that was filmed over a month ago, although I was hoping it would make for a better shot if it was snowing as well as being dark out. However I do not think it will snow in time for me to film this, so I will have to film without the snow.

Between the 14th and 18th December, the short will be completely filmed and finishing up on the editing for the short. Within this week i will also put in after school session to complete the Production company logo and print products (poster and movie review), so that everything will be finished together, in time for me to focus on the Evaluation questions.

As of 8/12/15:

Today the footage that was filmed over the weekend has been edited and now acts as the introduction to the character of Contestant 2, thus bridging the audience from his house to "The Club".

Now that a finished version of the short is completed, this gives me time to leave it to one side and wait for some targeted audiences to give me feedback on the project. During this time I will be completing the Print Products for the movie. 

Task 10 - Filming: "Snap, Snap, Bang" Editing - Part 2

Having wrapped filming on the scenes inside the Room around a week ago, I am in a position where I have the majority of the short filmed and ready for editing, which I have started piecing together, firstly with the shots, then sound effects, any visual effects, and then leaving time for additions to be made. As I have said before in previous blog posts, the translation from storyboard and script to filming proved very difficult at first and this set back filming quite a bit as I had to rework certain angles/dialogue to fit filming, and not just my imagination.

Although I did manage to complete filming inside the Room in that week, I have not started filming the small segment shots of Contestant 2 on his night out and walking to the Club. Although this will only take up 30-45 seconds of the short, I feel as though it's essential to linking the viewers to the character which will be needed for them to feel some level of emotion for that character when he ultimately seals his own fate.

Task 10 - Filming: "Snap, Snap, Bang" Editing - Part 1

From home I was looking at some footage I had filmed a few weeks ago and I found a small section of footage which was me, or in the narrative would be one of the Assistants helping organise all the different games that take place, showcasing various weapons/torture methods that might be used. In a brief amount of time I was able to edit over some text that said 'Stock Take Commencing 8/5/2015 Concluding 12/5/2015' in typical digital text type.

I felt as though I was slowly building just a short idea of how this place operates, and the small 1 minute segment might be a good idea to use as a post credit scene, or in the background of the credits rolling at the end of the short film as it would be a more relaxed, and slower paced segment after the main production to calm the audience down essentially, not that the main production is that thematically intense. I also didn't want the short to end and cue credits, I wanted something afterwards to leave the audience with something else that wasn't necessarily related to the product and the character's within it, but ties into the overall premise.

Task 10 - Filming: "Snap, Snap, Bang" Shooting Complications 2

One of the biggest challenges I've encountered in creating and actually filming this short is that trying to take an idea and applying it to film is almost impossible. Mid way through filming last weekend I came to a sudden realisation that I could never perfectly translate what i imagined in my head onto film, which isn't the end of the world, but it is of slight disappointment when I can't include a certain shot or tracking sequence to due physical limitations, both by me and the camera. As a result of this I feel as though I really need to work on editing the sections of the short that I have so far, and put together more of an idea of what I want this production to be seen as, which may ultimately mean changing various ideas around, shot sequences etc.

Task 10 - Filming: "Snap, Snap, Bang" - First Day of Filming

Last weekend I had begun shooting the introduction to the short, which consisted of introducing the character of Contestant 3. This 3/4 shots were simple to film as in the final product I plan to have them be very quick cuts which then leads into the character making his way to the club, with the camera acting as an observer to which the audience will follow.

Over the weekend I filmed as much as I could of the short as I could, both varying between Contestant'a 1 and 2. This was made possible by my family helping me clear out the garage on the day and prior to, and my friend arriving at my house early so we could film in the garage. We filmed for a total of 4 hours, to which we filmed the majority of the script and re-shot any takes that we didn't feel were good enough to make it into the post-production stage.

I plan to finish primary shooting by next weekend, Saturday 17th and Sunday 18th, which will leave more than enough time to re-shoot any takes that I feel aren't how I imagined them to be, which will be decided on over this week.

Task 10 - Editing: "Snap, Snap, Bang" Print Products Draft 2

This is a more accurate interpretation of what I want the final product to look like. After doing various research into products and lesson sessions around the subject of creating print products I am struggling with filling the "dead space" around the bottom of the poster. All things considering I feel as though I can put this print product together fairly promptly, which gives me more time for editing the actual product, and drafting various stages of the movie review print artifact.

I am yet to decide on what colour scheme I would want the poster to be, but I feel as though a black background, with a red table in the center would work well in contrast with the cards on the table, also keeping within the typical conventions of a thriller movie in Black, White and Red.